e-Game Development

Contact person

Georgios Lepouras, University of Peloponnese, This email address is being protected from spambots. You need JavaScript enabled to view it.
Simos Retalis, University of Pireaus
Maria Roussou, MakeBelieve Design and Consulting
with the support of the ACM SIGCHI Greece.

Abstract

e-Games form a thriving and expanding part of software development industry. Currently electronic games are being designed for different purposes and audiences, with education and entertainment being the most common application areas. New technologies and interaction methods such as augmented reality and whole body interaction bring new challenges and new opportunities in the design process. 
The session aims at bringing together researchers and professionals and motivating multi-origin discussions on the design, implementation and evaluation of electronic games. We seek original papers that balance theory and practice and we encourage submissions from different disciplines.

Topics

Design

  • interactivity in games 
  • serious game design 
  • interactive storytelling
  • game mechanics

Case Studies & Applications

  • gamification in various application domains
  • application domains for serous games such as, environment, cultural heritage, health, engineering
  • usability studies
  • games in social networks

Mobile Games

  • augmented reality 
  • multimedia gaming
  • open space games

Technologies

  • artificial intelligence
  • user modeling and profiling
  • development tools

Programm Committee

  • Angela Antoniou, University of the Peloponnese
  • Nikolaos Avouris, University of Patras
  • George Caridakis, University of the Aegean
  • Konstantinos Chorianopoulos, Ionian University
  • Dimitrios Christopoulos, Foundation of the Hellenic World
  • Kostas Karpouzis, ICCS, National Technical University of Athens
  • Akrivi Katifori, University of Athens
  • Georgios Lepouras, University of the Peloponnese
  • Ioanna Lykourentzou, CRP Henri Tudor, Luxembourg
  • Katerina Mania, Technical University of Crete
  • Simos Retalis, University of Pireaus
  • Maria Roussou, MakeBelieve Design and Consulting
  • Maria Sifnioti, Total Eclipse Games
  • Costas Vassilakis, University of the Peloponnese
  • Manolis Wallace, University of the Peloponnese

Submission Instructions

Special Session papers must be submitted to the  EasyChair submission platform following the same submission and formatting guidelines as all other PCI 2014 submissions. When submitting a paper to this session make sure to select the correct category "e-Game Development'.
 

Special Sessions